Aternix's primary aim is to develop the most creative, ambitious and unique projects ever undertaken. 


Aternix first started on the 9th of January, 2013 to distribute my games to the international community that I had previously made. For those who don't know me, my name is Tristan (Twisty) Mitchell and I am the owner and CEO of Aternix. I had first started developing games when I was 10, and I had given them to friends at school. At the end of the year, I had completed 4 small computer games. I had continued to develop small computer games until the age of 14 when I launched Aternix. Aternix was just a website and progressively grew. Aternix is now a fully dedicated company and has many games on international gaming sites. 


AustraliaTristan (Twisty) Mitchell- Owner, CEO, Programmer, Level Designer, Concept Developer, Pixel Artist, Publisher, Business Developer, Marketer, Video Developer

AustraliaMitchell Limbach- Facebook Marketer

DownloadAnonymous (Dreadnaught)- Programmer



Avaible PositionsEdit

At Aternix, we are constantly looking for more developers to help us out. If you think you have what it takes to be a developer on Aternix, please contact us with the details below. We are preferably looking for people that can program in HTML, Java and GML or can use programs such as GM: Studio and Unity. We are also open to people who are good and marketing and will spread the word about Aternix. If you join Aternix, you must prove you are reputable and we can rely on you. 

Here are the available positions:


-Level Designer

-Graphics Designer

-Concept Artist (Landscape)


-Business Developer


-Video Developer

Contact usEdit


Skype- twistytwistytwisty


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